⭐今日精選 TOP Picks
Pramipexole Exposure and Risk of Incident Gambling Disorder in Individuals With Psychiatric Disorders: A Nationwide Register-Based Cohort Study
JAMA Psychiatry · Pramipexole exposure and risk of incident gambling disorder in individuals with psychiatric disorders: A nationwide register-based cohort study
大規模全国性队列研究证实多巴胺激动剂长期使用可提高新发赌博障碍风险,强调需警惕该药物在精神疾病患者中的冲动控制副作用。
P精神障碍患者(双相情绪障碍为最高风险)
I累计使用普拉多帕(Pramipexole)暴露量
C对照组(未使用该药物的精神障碍患者)
O发生诊断性赌博障碍的发病率及剂量‑响应关联
Fusion of ERP and fNIRS Signals for Classification of Internet Gaming Disorder in an Attention-Modulating Dot- Probe Task
Scientific Reports · Fusion of ERP and fNIRS signals for classification of internet gaming disorder in an attention-modulating dot-probe task
首次结合ERP与fNIRS数据构建机器学习模型,能够高精度区分IGD患者与休闲玩家,揭示前额叶功能异常作为潜在神经标记。
P大学男性学生(IGD vs. RGU)
Idot‑probe任务与多模态神经信号录入
C健康对照组
O准确率提升至85.4%,关键神经生物标记为前额叶活动减弱
Loot box purchases are associated with problem gambling severity and harms beyond traditional gambling activities
Nature Human Behaviour · Loot box purchases are associated with problem gambling severity and harms beyond traditional gambling activities
大规模全国样本显示,购买游戏盲盒的频率与金钱投入与问题性赌博严重程度正相关,提示其应被视为一种赌博形式并纳入监管。
P成年定期投注者(N=3709)
I购买电子游戏盲盒行为观测
C未购买盲盒者
O在控制传统赌博后,盲盒使用频率与花费均显著预测PGSI分数
Acceptability and Perceived Usefulness of a Digital Gambling Harm Minimization Tool: Cross‑Sectional Study
Journal of Medical Internet Research · Acceptability and Perceived Usefulness of a Digital Gambling Harm Minimization Tool: Cross‑Sectional Study
探索性研究评估新型数字工具BetWell,用户对其可接受度与有用性评分均为良好,且高严重度玩家更认可其价值。
P140名赌博消费者
I数字工具BetWell(个性化支出可视化+行为理论)
C无干预对照
O平均可接受度32/40,实用性20/25,严重度正相关
Educational interventions for erroneous gambling beliefs among Norwegian online casino players: a large‑scale real‑world study of behavioural impact
International Journal of Mental Health and Addiction · Educational interventions for erroneous gambling beliefs among Norwegian online casino players: a large‑scale real‑world study of behavioural impact
在真实玩家中随机比较视频、测验及强制/自愿投放方式,发现强制预置视频完成率最高,且对提升认知认知有显著影响,但对实际赌博行为改变效果不显著。
P18,981名挪威线上赌场新用户
I视频或测验教育干预(不同投放时机与方式)
C对照组(无干预)
O完成率提升至99.8%vs98.2%,无显著行为改变
A qualitative investigation of the retrospective lived experiences and emotional trajectories of Australian gamblers
International Journal of Mental Health and Addiction · A qualitative investigation of the retrospective lived experiences and emotional trajectories of Australian gamblers
通过深度访谈捕捉赌徒在赌博过程中的情感波动,揭示愉悦、孤独、焦虑等情绪驱动行为循环,为临床干预提供情感层面的洞见。
P20名澳大利亚赌徒
I回顾性半结构化访谈
C无对照
O提出5大情感主题,显示情绪强度与赌博频率正相关
📚其他值得關注的文獻
Comment on "Pramipexole exposure and risk of incident gambling disorder in individuals with psychiatric disorders: A nationwide register-based cohort study"
对上述重要研究的评论,指出方法学局限与后续研究方向。
Weighing the Harm: Direct Elicitation of Gambling Harm Severity Through Expert Evaluation of Narrative Accounts
使用专家评估法量化赌博伤害程度,提供客观健康效用评分,为GHS量表的有效性提供强有力证据。
Adolescents and loot boxes: a systematic review of behavioral mechanisms and problematic outcomes
系统综述揭示游戏盲盒与青少年心理健康的关联机制,为政策制定提供理论框架。
Neural, neurotransmitter, and molecular signatures of gray matter volume alterations in digital addiction
整合VBM、神经递质和转录组数据,阐明数字成瘾的脑结构与分子特征,为跨尺度机制研究奠基。
A randomized double‑blind sham‑controlled preliminary study of a 5‑week protocol of repetitive transcranial magnetic stimulation (rTMS) combined with cognitive behavioral therapy (CBT) for gambling disorder in Indonesia
初步试验评估rTMS+CBT对印尼赌博障碍患者的疗效,发现两组均出现症状下降,但无显著差异,提示联合疗法可提升耐受性与早期反应。
Perceived stress and addiction severity in adults with ADHD: A multi‑domain analysis
探讨感知压力在成人ADHD个体多种成瘾行为中的作用,发现压力是关键预测因子,提示干预应聚焦情绪管理。